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Usability test script

Ask less. Watch the task.

A useful first usability test is a short conversation around one real situation. The goal is not to persuade someone that the product is good; it is to learn how they make sense of it.

Create a test task

Use this with people you invite yourself. Ask permission before recording or taking notes, and remove identifying details before sharing what you learned.

Before the call

Set one decision you need to make.

Pick one screen

Use the landing page, pricing page, onboarding start, or another single moment. A broad tour produces vague feedback.

Write one scenario

Frame a situation the person might really have. Avoid telling them which button to use or what they should conclude.

Prepare a note sheet

Give yourself columns for task, observed behavior, exact words, and follow-up. This keeps conclusions from outrunning evidence.

A 15-minute script

Invite the person to think aloud.

  1. “Thanks for helping. I am testing the page, not you. There are no right answers, and you can stop at any time.”
  2. “Imagine you want to solve this situation: [plain-language scenario]. What would you do here?”
  3. “Please say what you are looking for and what you expect to happen as you go.” Stay quiet while they work.
  4. When they pause, ask “What are you thinking now?” rather than explaining the interface.
  5. Afterward ask: “What do you think this product is for?” and “What, if anything, would you do next?”

After the session

Turn notes into a modest next step.

Compare the expected path with what actually happened. Mark repeated confusion, but keep unusual reactions visible too.

Choose one change that is small enough to ship or prototype, then test that change with another relevant person.

Do not call the result “validated” because one person liked it. Treat it as evidence with limits.

Put the scenario and observation fields in one test brief.

Create a test task